Archive for the ‘social software’ Category
30 April 2008
I’m currently reading Here Comes Everybody: the power of organizing without organizations by Clay Shirky, which is a cracking good read. There is one passage early in the book which really resonates with what we are trying to do with Beanbag.
From Sharing to Cooperation to Collective Action For the last hundred years the big organizational [...]
Posted by: petef
Category: education, social software
16 January 2008
Classroom 2.0 is US-based site which describes itself as a social networking site for those interested in Web 2.0 and collaborative technologies in education.
They seem to be making good use of social software tools themselves, including a wiki and a blog. And the site itself is built using Ning.
Posted by: petef
Category: e-learning, social software
11 December 2007
Tomorrow’s Professor Blog is:
A partnership between the Massachusetts Institute of Technology and Stanford University to create a forum for comments and discussion about articles from the Tomorrow’s Professor Mailing List and about general issues concerning higher education.
The blog and the associated mailing list seems to be aimed at science and engineering graduates embarking on an [...]
Posted by: petef
Category: blogging, e-learning, social software
2 November 2007
Schome (not school — not home — schome) is a project which is exploring the use of virtual worlds to support learning amongst teenagers.
The main focus of work on schome is currently on the use of Teen Second Life to give people ‘a lived experience’ of radically different models of education.
You can also read about [...]
Posted by: petef
Category: e-learning, social software, virtual worlds
2 November 2007
A brief article outling some of the potential benefits (and drawbacks) of Learning & Teaching in Second Life.
Posted by: petef
Category: e-learning, social software, virtual worlds
21 October 2007
Despite only being in a closed alpha testing phase Metaplace has already spawned a host of unofficial fan sites set up by gamers and developers to help each other make the most of it, including a facebook group and a developer wiki.
Posted by: petef
Category: gaming, open content, social software, virtual worlds
Tags: metaplace
14 October 2007
Duncan Riley at Techcrunch talks about using Twitter to hook up with other people for an impromptu meeting in Second Life. It sounds a whole lot more engaging than the average telephone conference call.
Posted by: petef
Category: social software, virtual worlds
27 September 2007
GigaOm reports that Raph Koster’s new project Metaplace has finally gone public.
Posted by: petef
Category: gaming, open content, social software, virtual worlds
Tags: metaplace